ONLINE GAME SERVER DEVELOPMENT PRINCIPLES

Authors

  • Artūrs Līcītis Rēzeknes Tehnoloģiju akadēmija (LV)
  • Pēteris Grabusts Rēzeknes Tehnoloģiju akadēmija (LV)

DOI:

https://doi.org/10.17770/het2016.20.3545

Keywords:

game development, game server types, online game server, unity game engine

Abstract

The author in this work provides insight into developing the online game using Unity game engine. Themes which are discussed are game server types and client communication with them.

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References

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Published

2016-04-20

Issue

Section

Information technology, mechatronics, electronics

How to Cite

[1]
A. Līcītis and P. Grabusts, “ONLINE GAME SERVER DEVELOPMENT PRINCIPLES”, HET, no. 20, pp. 142–144, Apr. 2016, doi: 10.17770/het2016.20.3545.